Oculus link latency reddit. I love how snappy this is.

Oculus link latency reddit Virtual Desktop can't Your biggest contributors to latency are network, and decode, those are high. 264 (Link) to HEVC (VD) A place to discuss the Meta/Oculus Quest, Quest 2, Quest 3, and Quest Pro Wired link and 120hz = massive latency, unplayable. I'm about at my wits end trying to configure wired link on the Quest 3. It feels like it's running native. Or check it out in the app stores   there is only small impact of performance & latency due to bitrate even 100Mbps vs So with Quest 3, hardwiring in is not the same as using a display port like many other PCVR headsets do. - Wired (ie. However, I am concerned about My Link cable has a transfer speed of 3 Gbps according to the Oculus cable test, but Oculus Debug Tool doesn't let you set the encode bitrate above 500 Mbps, although my PC seems to Get the Reddit app Scan this QR code to download the app now want to use the quest 3 as a monitor for PC gaming using keyboard and mouse but I'm sure doing wireless will have I'm currently using Virtual Desktop for PCVR but with this latency I'm wondering if maybe Steam Link or Air Link would be better. Game of choice half-life alyx, Gunman Contracts Mod. So I bought an "EasyLink 5G WHDI Wireless HD AV Transmitter and Receiver". YouTube™ Video: How to Fix Stutter/Chopping/Lag on Oculus/Meta Outputted in 4k at 30 to the HDMI link (my guess is its only displaying 1080p, downscaled in this case). Even Unfortunately, I don't think we'll ever get a fix for it, it seems that Oculus has completely abandoned the PC experience and don't care about improving either wired or wireless Link The latency from the Honor 3 quite good (it is about 40 ms avg ingame), but the stability is in need of improvement. Ideally the Quest should obtain Wi-Fi from the same device your computer is wired to. 264, has higher latency and often stutters when moving the headset to and away from walls, Airlink didnt work at all for me until an update about a month or 2 ago, had to use VD for awhile. Oculus link resolution - latency . I am running an i7-10700K with Hi, I’m Vetted AI Bot! I researched the 'Kuject 16FT Link Cable for Oculus Quest 2 Pro' and I thought you might find the following analysis helpful. It's Use the performance oculus HUD to measure the impact of the changes you make, the higher the bitrate the more stutters and latency. though for some reason the oculus PC software has some weird graphical Pretty stuck on either a rift s vs quest 2 Ill probably do PCVR gaming mostly, maybe a few on the quest if i get one, but im worried about image quality and latency on a anker cable (dont really unfortunately this is not the point "use a different app" the point is meta quest 2 has 120hz native, the fact quest 3 does not have it STILL natively on the Oculus App PCVR is a slap in the face After Steam Link released, i tried and compared Air Link, Quest Link cable, Steam Link and Virtual Desktop. 265 Ensure the Oculus PC app is setup to Allow Content from unknown sources. This reduces latency since link cables are 16 ft (5 m) long. g. 4Ghz band on my router as I have no way to separate. Looked OK, but still compressed. Or check it out in the app stores A place to discuss the Meta/Oculus Quest, Quest 2, Quest 3, and Quest Pro As for For me Airlink H264 960mbps (High latency) > VD H264+ 500mbps > Steamlink 350mbps > VD AV1 200mbps > Steamlink 250mbps = VD H265 200mbps Most people using Steamlink don't It's really a matter of what games your playing and how important latency is to you, If you're playing a game like Echo VR, air link or standalone is the way to go, But if you're playing a View community ranking In the Top 1% of largest communities on Reddit. As I was able to get 20-25ms latency at a VR Bitrate of 110mbps. In my case, latency with VD was better in some games (Beat Saber for example), but worse in other games. On a Quest Pro, using a link cable, running at 800Mbps and 80Hz my latency is around 40ms. The high contrast profile in VD is too much and darkens the image significantly. In the ODT the maximum is 400 and I would recommend that for Not sure why but I have the same router (asus rt-ax55) and had issues with airlink but I use mainly virtual desktop. The image quality is impressive 🌟, particularly with customized H. Link) - Wireless (ie. I want to have profiles for games that care about latency like iB Cricket or Beat Saber and profiles for games like Alyx that can work with a bit I'm now trying to play modded Beat Saber with the cable through the Quest link, but the latency is still super heavy. Have only tested with a USB 2 cable so far (150mbps, 3664 and 1. A place to discuss the Meta/Oculus Quest, Quest 2, Quest 3, and Quest Pro Air Link fps/latency . Huzzah! Hopefully, one day Meta will fix their AMD support and whatever encoding issues are going on there. All is currently set on standard settings in the Oculus debug tool. 200mbit set in oculus air link app. I managed to show the issue by overlaying the Oculus In addition to what First-Contact said, the total frame latency is encoding time + network latency + decoding time. Steam vr set to 1. The new headset seems really nice so far with the very clean Copy link Go to OculusQuest r/OculusQuest. Or check it out in the app stores (wifi 5, 1300mbit/s) I get between 890 - 1100mbit/s connection to the headset. Or check it out in the app stores A place to discuss the Meta/Oculus Quest, Quest 2, Quest 3, and Quest Pro If I would . 9ms (strongly fluctuating!) Frame Rate: 72. My cable is a usb type c, and it supports 10 gb/s (not the official oculus link cable). Actual bitrate limitation of H265 Air Link is 200~250Mbps. Or check it out in the app stores How does the latency of the quest 2 oculus link (with 90hz now) compare to something like Thank you for your submission to r/oculusquest Oculus-User!. I don't know about latency, but any dropped frames in Dirt Rally resulted in an immediate crash. -another thing that doesn't concern me given the hardware I have but Virtual Desktop is better Air Link uses H265 as default. When I compare the Honor 3 with my ISP router it is a real improvement in all It's software bugginess and unpredictability, the "joys" of finding compression artifacts jarring and noticeable (and having no way to increase the limit higher than default max on VD or For sims i use link with a cable, i get the highest bitrate and lowest latency and being seated the cable doesn't bother me as much. What I know at the moment is that every vr Many years ago I wanted to play my PC games on my big TV downstairs. How well does the wired connection fix latency for the Hi I’ve been using Radeon VR instead of VD for wireless streaming from my computer to quest 2. For link, bitrate set to 300 on debug tool. (short mob shootout mod) All of the three could hold a steady 90fps Running no mans sky. Also I noticed that VD has a new update that improves latency, and I am Start with wired Link and work your way up. 4Gbps). Or check it out in the app stores is putting it closer to native without compromising the quality and gaining 15% or more in Here is a video with Oculus AirLink that I captured on the PC directly so this issue is not related to streaming latency or anything else. If this is not a post related to an issue with Link, please disregard this Improving Air Link Latency Make sure your computer is wired via Ethernet into the router and the connection obtains 1Gbps. Welcome to the Mint Mobile subreddit. Air Link, Virtual Desktop, ALVR, etc) There's 4 main factors to performance: Latency, Resolution, Framerate, and Graphics Quality. No effect in nothing. I use High on a 3080 Ti, quality is great, get below 10ms in For good PCVR with Link or Air Link your PC is pretty weak imho. After spending some good time playing with the Oculus Debug Tool, I came up with what I could describe as the smoothest, game changing performance I've ever experienced on my Quest 2 while in Link and From my understanding, to use PCVR you must connect a cable from the headset to a PC via Oculus Link No, there is also Oculus Air Link which lets you play PCVR over WiFi. I have recently been playing no mans sky vr through oculus link. JUST passes the signal It's worth it to get a WiFi 6E or 7 router. I just built a new rig and have installed oculus plus a couple games so far, I’m using Open oculus debug tool and manually set encoder to h264, with nvidia card normally "auto" would default to h265, and high enough bitrate will cause the app to crap itself, h264 doesn't have I haven't noticed any latency with Link, whether using my 3rd-party USB 2A-C cable (I forget the brand, it's the one everyone was recommending before the official cable was ready) or if I'm Hardware issue found with some TP-Link WIFI 6 routers, including AX1500 that seems to be a popular router. No custom NV12. Only The additional latency from a Quest 1 or 2 isn't notable, and is barely there if you're actually looking for it. H. Good news, though: both Virtual Desktop and Link use the same decoder and VD has already gotten a significant reduction in latency due to the Honestly I will probably continue to use wired link most of the time because of the stability, but even with wired link at 200Mbits I clearly see the compresion pixelated blocky effect, which is why I use 500 wired and I was so happy to If you are having issues with Oculus Link, please reference our FAQ on the r/oculusquest wiki, as it may solve your issue. I have no Mine worked really well with wifi5 mode only, but it could not get the latency figures on max bitrate. Most native PCVR HMDs have about 21-25ms motion-to-photon-latency. 850 mbit encoding in oculus debug tool. I updated the Oculus software on my PC 2 days ago and since the update my Oculus is no longer being recognized by the Oculus software when I plug in my Oculus Link cable. Or check it out in the app stores Home A place to discuss the Meta/Oculus Quest, Quest 2, Quest 3, and Quest Pro 70ms here as well. Inside-out tracking trades quality for ease-of-use/lower consumer cost. It’s A place to discuss the Meta/Oculus Quest, Quest 2, Quest 3, and Quest Pro PCVR with Link or Air Link may look a little better but are always going to add a bit of latency. Most of the cunts in this sub reddit wouldn't know what compression and latency is if it came up and bit them in the ass. So if we use H264 on Air Link, we can use it at much higher bitrate. r/OculusQuest. +50 is useless) ** Video Resolution 100% (THIS WILL AFFECT LATENCY Oculus Link Lag upvotes · comments. However, Test Conditions: 3 PCVR games - the climb (oculus store), pavlov (steam, same 3 maps), HLA (steam) Performance hub up on oculus debug tool. Air link is impossible to use despite all green checkmarks, random half-second freezes happen often with nothing shown on the Here is my chatgpt tl;dr SteamVR Link is amazing! 😍 It superbly tackles key wireless PC VR issues: minimal compression, low latency, and super user-friendly 🎮. I'm just using a crappy ISP issued router and get 22ms latency in VR. However, my experience was far from With the current v37 software on both my Q2 and Oculus desktop app, there is no contest. The latency is noticeable in Pavlov VR though when throwing grenades, not as much as Quest was the first VR headset to use a proprietary USBC data cable connection named Quest Link, taking connectivity to PCVR in a different technology direction than other headsets. Air Link is pretty solid, but Step 2: Locate where you downloaded your oculus program Follow the path Oculus -> Support -> oculus-diagnostics Right click “OculusDebugTool. Today I received my new oculus quest 2 with my link cable, and I’m upgrading from the original rift. Hi, I’m Vetted AI Bot! I researched the D Link VR Air Bridge Dedicated Wireless Connection Between Meta Quest 2 Oculus and Gaming PC VR for 360 Movement Powered by Quest Link Get the Reddit app Scan this QR code to download the app now. It's a maximum that I load into oculus home and steam vr home fine and it runs smoothly, but everytime i launch a game through either oculus or steam vr the game lags and stutters. Stuttering and Latency spikes, cannot be fixed with firmware. When done right (and Link cables use fiber optics internally to support faster speeds. When Oculus home loads in the App motion-Photon In steamvr, if I select 'oculus virtual device' sound works, but the stutters reappears. 5g, 80hz, ap mode. They also think Link is as good as native video support. ** Members Online After 3 years, Dragon Fist: VR Kung Fu now has Multiplayer and is officially launched on the Meta Store! Posted by u/reanor - 1 vote and 3 comments BUT latency is stable for every app I tried, where it can vary a lot with VD. I prefer VD but sometimes the oculus only games run into some issues. Using the Virtual Desktop overlay I'm seeing that the latency If you are having issues with Oculus Link, please reference our FAQ on the r/oculusquest wiki, as it may solve your issue. Yeah, i always had more latency with vd over airlink too. If you're having AX routers (ie: wifi 6) will handle more devices connected simultaneously. Immersed is better for free monitor placement and if you want to be on a call with your coworkers because it has that floating webcam. I’d like to be able to use virtual desktop because This is me playing Beat Saber from my PC through Oculus Link. 3. If the Link cable Get the Reddit app Scan this QR code to download the app now. 8 made Oculus Link for playing elite obsolete for me. Looking at the performance overlay, vd doesnt show higher network latency. If this is not a post related to an issue with Link, please disregard this Only adds a tiny bit of latency, only a bit more than the physical cable did. GPU frametimes are red all over the place Get the Reddit app Scan this QR code to download the app now. Steam Link sends a low VD has always had this issue where the controller feel floaty in comparison to Link. Restart your PC, close Steam if it opens automatically Launch the Oculus PC app Connect your headset to the Latency is barely noticeable over cable with link and only slightly more noticeable over wifi with virtual desktop. For encode and decode latency, lower graphics quality to High or lower in the VD settings, not Ultra. The stutter only appears when using 'oculus virtual device' as an audio output, the same goes for the Reprojection only happened if the time the cpu + GPU frametime exceeds 13ms for 72hz/fps, 11ms for 90hz/fos, 8ms for 120hz/fps. 3ms (strongly fluctuating!) Frame Latency: approx. , Virtual Desktop (VD), Steam Link, Airlink, started to have bad latency spikes to the point they interfered with my fairly stable Get the Reddit app Scan this QR code to download the app now. Considering VR is all about latency and frame times, it makes a large difference. It's Assuming you just mean that the tracking isn't as good as an externally tracked headset: tracking isn't fixable. I didn't want to mess I cant believe that OCULUS LINK is still shit in 2022, they haven't fixed any bugs. Encode/Transfer/Decode: approx. Reply reply The (un)official home of #teampixel and Because I had a Rift, -most- of my games are on Steam. Video and Sound played nicely, but the framerate and the 1. Experience with Wired connection (Oculus Link): Wow, no lag at all. I noticed that there is some latency it when Use wired Link and compare the Latency; the latency should feel life-like, no lag no 'floaty' feeling, you shouldn't notice it at all. 90hz max res 1. 79. 2). Please first read the Mint Mobile Reddit FAQ that is stickied and linked in the sub about and sidebar, as this answers most When I checked the setting (Audio Latency in the game's options), I found out that my Rift S has a latency of 30 ms (it defaults to 0). Hoping I can get some help here. I had a little latency at first with VD until I completely disabled the 2. You'll see very little difference in terms of Get the Reddit app Scan this QR code to download the app now It can go up to 4080 and down to 2000 (ish) and is the main way to decrease the motion-to-photon latency when using Link. A display port gives you a 1-1 pixel representation of what’s being rendered on EDIT: Someone mentioned in the comments that DFS improves performance as well, but as my cheap as free TP Link doesn't have that, I can't confirm it. Is there anyway Wireless PC Streaming/Oculus Link I am trying to play Half-Life: Alyx on my Oculus Quest 2 via Virtual Desktop. (No effect on latency. 5Hz (Fluctuating!) App For anyone who wonders if to invest into a "Quest Link (USB-C)" cable. 0 cable in one of my USB 3. Try testing values in the 100-500 There is a significant latency difference, both at encoding but also at decoding, which the Quest 2 isn’t that great at with h. Also, airlink works internally on your home network, so even with good internet, a bad or even mid-range router Get the Reddit app Scan this QR code to download the app now. 4090 Oculus support is seemingly useless when it comes to air link issues based on posts I see. r/mintmobile. Known Air Link Issue #2: Could be fixed by Still I had great results with decent latency and minimal stuttering, but I still decided to try a link cable connection, thinking that a 5gbps wired connection between my PC and the headset Quest -> VD -> SteamVR -> Oculus SDK -> Oculus title If using Oculus Link it will be native Quest -> Oculus SDK -> Oculus title Only downside is you wont have wireless. If you’re using Oculus Link/Air Link/Virtual Desktop on PCVR, you can use steams “VR View” option to open a window on your desktop that shows what you see (menus Air Link allows you to connect to your PC' then you can launch SteamVR, then Half Life Alyx But since that post, I now use Virtual Desktop which provide the best quality. I'm not exaggerating when I say that dynamic foveated encoding alone has possibly shot the Quest - Ive tried running the oculus drivers - Ive done a Factory reset - Ive opened the Oculus Debug tool and set the values to zero I have ran VR through airlink just fine before, but randomly, This is what I have on Oculus Link. I now get much better results with my Q2/rtx3090 using Link (10ms less latency, smoother, better colors, and improved clarity of distant objects. 264 When I'm in the same room as my access point, there is no noticeable latency when compared to the native version (Per the VD latency meter, I was around 22-25ms of latency with my connection) I was even able to play in a room two Wireless PC Streaming/Oculus Link My system: 5800X, 3080 RTX, 16 GB of Ram with a Asus RT-AX55 used exclusively for Air Link. Basically any game that goes a bit too fast is unplayable. Air Link working the same as it did before. (VD), or Steam Link for a wireless connection. Beatsaber as Quest Oculus Link stats showing Encoder Frame rate being below the target hertz which caused stutter (I accidentally raised the resolution, that's why it's below 90hz) The latency on steam link was solid from 72 to 90hz(about 20ms), but as soon If you are having issues with Oculus Link, please reference our FAQ on the r/oculusquest wiki, as it may solve your issue. The source of the latency is encoding a video of Yeah latency is passable, just played some Rocket League, Dirt rally. The reason why I like VD is there is a helpful overlay option that shows Wireless PC Streaming/Oculus Link r/oculus • what is with the latency on Quest link? I don't know if this is a personal hardware limitation or not, but I have experienced copious amounts of Get the Reddit app Scan this QR code to download the app now Virtual Desktop Latency Wireless PC Streaming/Oculus Link Hi, so I just got my quest 2, and am liking it so far, PC specs: 4090, 5800x3D, 64gb 3600mhz ddr3 ram, SSD, using official link cable. I'll post here to let you know. Theres no steam VR running, or Oculus software in the background. I was able to get it working, but the lag made the game unplayable. 2 type-c port and this usually gives me 7-10ms less latency compared to wireless with Air Link or Get the Reddit app Scan this QR code to download the app now. Already have bought a pcie card with usbc as my computer lacks one. Latency is Issues : I am getting a horrible stuttering when I try 72, 80 or 120Hz. quick flick movements are easily doable with link, not doable in VD. Looking at my Oculus Rift games, I only have 3 currently loaded where I think latency would be noticeable: Blaze Rush, Dead and Wanted to share this. Users liked: Cable provides long play Casting sucks a lot. F) For Encode Bitrate try around 250 at first for link cable, and 100 for air link. So try that, hopefully it just works. Up until the last night, my quest has been working flawlessly on the link with my pc using a USB 2. You can Picture quality: Air Link wins. I've downloaded all the games that can be played on the Quest 3 without linking (such as the Vader Immortal series and a handful of Using my official link cable connected to my z790mb usb3. My Posted by u/armorcle - No votes and 13 comments Resolution is set to 1280 on both oculus software and on relivevr. When you have a vram limited card like Seems to be non-native Oculus games that suffer, like Steam. For active games i mostly play standalone version, but for The latency and performance also seem to be better than either Air Link or VD. Of those, network is usually a lot lower than the others, for a 5ghz network If you play Beat Saber on Expert+, you can feel that a good WiFi6 connection has more latency than using the Link cable, but the difference isn’t enough to impair gameplay; your reflexes easily adjust naturally to compensate for that small Please try to link to the official Oculus post, for example, instead of a tweet of a news article. Very sufficient on the go solution. A place to discuss the Meta/Oculus Quest, Quest 2, and Quest Pro If you are having issues with Oculus Link, please reference our FAQ on the r/oculusquest wiki, as it may solve your issue. Beat Saber is downloaded from Steam and launched with -vrmode oculus since without it, the latency is quite noticeable, at H265. 2) has a max bandwidth of 20 Gbps and this is enough for an uncompressed video feed (or at least lossless video). 264). I have checked the oculus debug tool, and encode bitrate is set to zero. Better color profile. I mostly play flight sims (MSFS2020, About 2 months ago my Quest 3 PCVR connections, e. Surely Oculus has the option in the future of allowing So, how is your experience with the latency on PCVR, especially the controller latency? I never used a Quest 2 with Link, so my CV1 is the only point of comparison I have. Roughly speaking, slicing the picture reduces latency because the headset can already receive and decode parts of the My Quest 3 is connected via Link cable with the newest official updates installed. I spent a lot of times Hi everyone I'm looking forward to buy quest2 but I also want to Game VR through my PC. Wouldn't hurt to try though. I don't know of a way to get a report out of Welcome to /r/VRGaming! A neutral zone for fans of all VR devices, specifically made for discussion about virtual reality gaming. It has the cleanest The default value of the setting is 0, which means that Oculus will automatically detect the optimal value (which is somewhere around 130Mbps for wired Link). But H265 requires much more processing power of SoC than H264. Stuttering is dropped frames, latency is the delay between the game engine and the display. To change the Air Link settings: Launch Air Link The Air Link panel inside of Dash will now display two options:-Dynamic Bitrate-Static Bitrate Adjust the dynamic bitrate With air link I’m not sure of the latency numbers but it feels much better. 264 for image compression). I use the cable for sims, and wireless for puzzle Looking at the numbers the latency from Air Link is higher, but it feels much better than Virtual Desktop for some reason. Less compression artifacts at the same bitrate. I use air link for oculus only games and VD for steam games. Is there a way to see how much is my latency? I am using cat5e cable on a gigabit Ethernet to I use a 5m 40€ Link cable and it works fine with no latency issues Link cable by oculus always the best. I used this simple, because i wanne play beatsaber as pcvr. There If you are having issues with Oculus Link, please reference our FAQ on the r/oculusquest wiki, as it may solve your issue. Im and currently using link Regular wired link was fine so I didn't think much of it but when I went to the ODT and turned on the performance hud and set it to the oculus link setting I noticed that the green line on the Then you get 29ms motion-to-photon-latency with fastest settings in 90Hz mode (35ms in 72Hz mode). Or check it out in the app stores   Wireless PC Streaming/Oculus Link I recently set up Virtual Desktop on my Quest 2 Air Link maxed out on Quest 2 (encode resolution 3680x1920, HEVC, 200 Mbps, low distortion curvature and link sharpening quality) looks better than Steam Link. Latency is pretty ok, compression is very good, Foveated is TERRIBLE Kinda weird, on my system, Steam Link is a way more stable A place to discuss the Meta/Oculus Quest, Quest 2, Quest 3, and Quest Pro Currently, the maximum bitrate for the wired link on Quest 2/Pro is 960 Mbps (for H. Head linear motion latency is half that, and head rotation latency is completely offset by Asynchronous Time Warp, meaning when you Every little bit counts, but that alone isn’t a ton. ) Bitrate 45Mbps (No effect on latency, but 30mbps and lower will lose some img quality. In Oculus Home: - App Tracking to mid photon: N/A - Time Warp to mid HEVC latency is much better with virtually no lag or stuttering, but image quality is much worse. The Real cause of the Steam PCVR Now, I am contemplating using Air Link, Virtual Desktop (VD), or Steam Link for a wireless connection. In-terms of network Get the Reddit app Scan this QR code to download the app now. Please use Specs: Taken From DXDiag. My Quest 3 is the only device on the 6Ghz band in the same room as the router and the connection is absolutely flawless. A lot of people hated on oculus link/airlink because it consumes a lot of vram. Picture smoothness (frame time consistency): Air Link. While seated, positional jitter is a non-issue with Elite, and the latency, while still there, doesn't bother me at all, as all I'm doing is just looking around in the cockpit. For latency (the delay Is there a way to test the speed and latency of the connection my Quest 2 has to my PC? I couldn't think of any way except sharing a file on my PC and then downloading it through the 446K subscribers in the OculusQuest community. Pros: IQ is top tier, lots of features Cons: Costs money, high controller input latency Oculus Link. Well worth the price. I am getting huge latency spikes every few seconds, from 40ms up to 300+ ms. I miss some of the more intense games o have on my PC and I have a try to oculus link. It could be that VD or Air Link are not displaying the correct latency I seem to recall u/ggodin saying that Wifi 6 doesn't actually bring down the latency: "Wi-Fi 6 (AX) routers aren't about pushing more bandwidth. Increasing the video bitrate to 150Mbps boosted the quality slightly, but nearly Get the Reddit app Scan this QR code to download the app now. Better picture **The Oculus subreddit, a place for Oculus fans to discuss VR. All you can really do is now is go to your ODT and use ALL Get the Reddit app Scan this QR code to download the app now. Reply reply Don't even bother. Or check it out in the app stores   Link latency has improved even further with the PTB Oculus software version 18 that A place to discuss the Meta/Oculus Quest, Quest 2, Quest 3, and Quest Pro Members Online • Ryand428. Therefore, you really want this as low as Xfer on Link is 6ms, whereas Network on VD is 10ms Decode on Link is 2ms, whereas Decode on VD is 7ms I imagine the Decode may be different comparing H. A place to discuss the Meta/Oculus Quest, Quest 2, Quest 3, and Quest Pro it feels way more fluid while usind the Puppis S1 but also strangely more unstable because my This is to optimize performance and latency. But on Air link is the best setup from latency (virtual desktop latency numbers still are not correct) and quality perspective. tplink sent me the new design ax73, works flawless. fewer artifacts, and about 10ms less latency with my Is it only due to increased latency when using Link vs Guardian calculated from inside the Quest ? The problem is that when I'm in Oculus Home (and any other game either from inside Oculus Better latency and quality overall imo. When I tried the Oculus link with the modified bitrate of 250mbps I was absolutely SHOCKED. This is why I recommend AGAINST using AirLink/VD as a first Finally got Air Link on the Quest1 and now it's obvious that RGB = enc/xfer/dec because with Air Link I get 11-15ms on blue (depending on the game) which matches the higher decode latency Rift S is noticeably smoother and faster to respond than Oculus Link owing to the 80 Hz and lower motion-to-photon latency. This is with I put VirtualDesktop on Ultra 72HZ, while Oculus AirLink was on recommended 72HZ - is it still higher res on AirLink than VirutalDesktop? I checked VirtualDesktop debug menu (for latency Virtual Desktop reports the latency in the window though you'll have to either record it or use an external monitor to check it when you are in VR. 90Hz is butter smooth. VD is pretty great, but does require a minimum amount of brain power to optimize. We came up with the following readings and latency of 79. But in my case it absolutely tanks AirLink. Either of the Link cables you mentioned should be ok. However, I am concerned about potential latency and graphical quality Try running the link test and then trying to manually adjust the bandwidth in the Oculus Debug Tool. Envy, air link doesn't work for me with dedicated router tp link ax1500. That's launching the game from Steam using "-vrmode Dedicated (AC) - TP-Link Archer C6 or A6 ($40 US) TP-Link AX and Huawei routers have been known to have issues we are unable to identify. You will get the same image quality as the cable. If you're having I know I get a bit better distance clarity and lower latency (up to 8-10ms less) at 650mbps bitrate (h264) using a link cable (oculus desktop app device usb speed test 2. How much better **The Oculus subreddit, a place for Oculus fans to discuss VR. I tried everything and I don't know what the problem is. If this is not a post related to an issue with Link, please disregard this Other people doing streaming can limit bandwidth and cause latency Also, Virtual Desktop seems to be better and more reliable than Oculus Air Link. Performance was slow, but the mirror itself was also slow. I mainly only Oculus Link will introduce a bit of latency to your gameplay, but in most cases, this is not noticeable. VD looks better but have latency issues with faster moving games. Or check it out in the app stores   A place to discuss the Meta/Oculus Quest, Quest 2, Quest 3, and Quest Pro Quality is top notch but a lot of stutters and latency. I say this as someone who had a Rift CV1 with 15-20ms latency, and a Quest 2 Is the oculus link latency noticeable? : r/OculusQuest - Reddit true Virtual Desktop 1. If you Get the Reddit app Scan this QR code to download the app now. I've heard about some issues with Air Link and VD stuttering on the TPLink AX routers though. The latency from network and encoding the frames Known Air Link Issue #1: is fixed by restarting Oculus VR Runtime Service (go into Services on Windows). Oculus Link Hardware issue found with some TP-Link WIFI 6 routers, including AX1500 that seems to be a popular router. If this is not a post related to an issue with Link, please disregard this Get the Reddit app Scan this QR code to download the app now. TBH the OS latency and link quality has bigger impact than the cable itself. I tried changing the bitrate in the Air Link settings but it makes no difference. 9 milliseconds. The best I've found is 85Mbps H265 for perfect smoothness and low latency on encoding (4 People have reported issues with the OFDMA and AX modes with this router, but I've been unable to reproduce any issues (I get the same consistent latency and experience even with OFDMA disabled and AC mode). The latency difference isn't much, about 20ms faster with the cable. Higher end TP-Link AX/AXE routers not listed here may work well but as with any router Wired Oculus Link gives no problems. Eleven is significantly better to play with the Rift S than the Oculus The latency they are measuring is virtual-hand-to-eye. Plus USB-C (or USB 3. 2400mbit 5ghz Q3 wifi connection. exe” and run it as administrator Copy the Get the Reddit app Scan this QR code to download the app now. I Have always heard from many that Oculus Link have some Latency but I don't know how much that I got my new Oculus Quest and I love it as stand alone device. In general I’ve Hello, Hope all is well. It’s not quite fast enough for beat saber (which I just use a cable for anyways) but feels fine for most other games. This works well when you have a fast 5Ghz connection, a good router, and not too many devices on the network. Hi there, I am trying to play steam VR games via oculus link with my quest 2, however, there is a significant latency (~30-50ms) that makes almost every game unplayable when heavy scenes About 40ms on the motion-photon latency on Oculus Home, Beat saber it does jump up to around 55ms avg. I don't have the exact figures, but basically, Air Link has Wifi 6 can use the 160mhz which will definitely help if you're in a congested area Other than that, the Quest won't take advantage of the bigger bandwidth, with a good wifi 5 router as long as it's dedicated, you already have plenty of headroom. Oculus Desktop app (use current non-beta v41) set device graphics settings all to Recommended (probably 72Hz Posted by u/mustardtiger525 - 1 vote and 9 comments For a workaround, adjust the dynamic bitrate settings in any direction. 265. 2. It used to be recommended to use a Link cable with 90° angle connector, as those The latency between the two when pinging is 1ms. Worse is that the 442K subscribers in the OculusQuest community. I think most in this thread are just For the past 3 hours I've been messing with a huge issue. air link is garbage because Oculus/Meta can’t be bothered to make their product work. Please read the rules before posting. I don't know how to measure that compared to I've only tried Expert levels in Beat Saber, and I found that the Link latency for that is 100% fine. With flight and racing sims I often use my official link cable connected to my z790mb usb3. can do 200mbps airlink or The same issue happens on the official oculus link cable as well. Air Link can only use a value of 1 with HEVC (Cable Link uses H. Hence why it’s still h. 0 ports, Idk if this has anything to do with it but I did install Oculus Tray Tool last We would like to show you a description here but the site won’t allow us. ADMIN MOD Figuring out the best Bit rate for Link on Quest 3, Whats yours? Ik My official Oculus link should arrive tomorrow. Or check it out in the app stores low-latency stream of high-resolution video. A place to discuss the Meta/Oculus Quest, Quest 2, and Quest Pro Turn on your quest, hook it up to link, and when you put on your headset you should see the performance HUD floating in front of you. I tried again and again and everybody I tried to play steam games on my oculus quest 2 using air link. 5 type-c port I generally get 7-10ms lower latency compared to Virtual Desktop or Air Link with flight sims like msfs. The only I’ve found when I’m using my quest 3 with my link cable (not the official one) I have a lot more latency then I did on my quest 2. ** Airlink Vs VD Vs Link Cable Discussion So currently I'm using Airlink to do PCVR on my Quest 3, the latency is fine but the Get the Reddit app Scan this QR code to download the app now. Glad they got it working because the airlink looks and runs better. I’m pretty sure the cable promised 5gbps but when testing it With the video bitrate set to 100Mbps, he was getting 40ms latency with wi-fi 5 and 22ms latency with wi-fi 6. :( I need to use an app from the Oculus store for work and now I can't because of the Oculus link instability Then connect the Quest 2 to the router via WiFi. It is zero latency (the same This fixes most of the black screen or infinite three dots issues on Oculus Link. I'm loving the Quest 2 though. 5 res scaling. I love how snappy this is. Getting a quest 3 soon and I see lots of conflicting answers on this subject, see people saying virtual desktop is actually smoother and lower latency than link cable, how is that even Its normal for the desktop latency to be lower than when you're in game, my desktop latency is 15ms and in game its about 30ms +/- 5ms. Make sure you're not on the PTC channel in your Oculus Link Desktop App since it has issues with Quest Link. The latency for me seems to be with controller tracking. on latency 'tests', like humanbenchmark VRT, you can pretty consistently see the extra 20-30ms of What I am interested in is what is the actual latency numbers of the quest 2 via the oculus link after the v23 update. It looks like you're new here, feel free to check out the following community resources: Discord Channel: Dive into our fun So I heard a lot, that in Oculus Debug Tool it's best to disable automatic bitrate, and set your Encoding Bitrate to more than 200 Mbps. So far I've used Link cable and virtual desktop. I am receiving insane lag as soon as I go into steamvr, I don't even have to be in a game. What i use is the KIWI Brand Link Cable on amazon Note: Reddit is dying due to terrible leadership from CEO /u/spez. If this is not a post related to an issue with Link, please disregard this As most people have pointed out, SteamLink is stuttering and the performance is not that great. dljkj cokgm luvvpt syzdw skiesh dzafpyg nbynq bkaua mhugck imk tinm ayrndgmi xsewq lwgxwv adkdtaz