Research question about mobile legends. Average grade from 1st Quarter.
Research question about mobile legends 2) determine the factors that influence the addiction to the online game Mobile Legend. The conceptual framework This research aims to 1) find out the symptoms of addiction to the Mobile Legend online game. Phenomenology was used because it seeks to understand how people experience a particular situation or phenomenon. Most of the recruitment methods have serious sampling biases with over selected samples. No. In addition, according to Arockiyasamy Sep 23, 2023 · This study aims to investigate how Filipina gamers experience gender stereotyping and how they cope with the negative stereotypes they have encountered while playing Mobile Legends (ML). ioer-imrj. The Mobile Legends: Bang-Bang (MLBB) is a mobile action game launched in November of 2016. com ISSN 2582-7421 ML O LM: Stories of Mobile Legend Gamers in Accomplishing Learning Modules AMIDST COVID-19 Pandemic: A Case Study Allan M. It is a competitive multiplayer game that evolved into a significant social phe- The more unexpected result is the majority of the respondents voted for neutral for the statement “I can write an essay about Mobile Legends such as the good way to play the game, the way to choose a potential hero, the effective way to win the game, or other topic related to Mobile Legends by using the vocabs that I obtained by playing Jan 18, 2019 · INTRODUCTION Mobile games are always associated with poor academic performance. all research questions. , 2020). , 2021). how many hours would the students typically spend daily playing mobile legends? (gaming time) 3. This research is quantitative with the type of case study research. Previous studies found that addiction to online games like Mobile Legends can negatively impact students' academic performance and development by reducing their This document discusses a study on the effect of playing the mobile game Mobile Legends on the academic performance of grade 9 students in Larayan Extension. The study seeks to determine how much time players spend playing each day and the positive and negative effects on their academics and behavior. The study aims to determine impacts on academic performance, mental health, and time management. Feb 23, 2024 · This study aims to develop and validate an instrument to determine college students’ engagement in playing Mobile Legends. MOBILE LEGENDS TO THE ACADEMIC PERFORMANCE OF SELECTED JUNIOR HIGHSCHOOL STUDENTS IN ASIAN COLLEGE OF TECHNOLOGY. Because of this, these researchers conduct a quantitative research study in order to determine the impact of Mobile Legends bang bang in the overall academic performance of the grade 12 This document discusses a study on the effects of playing the mobile game Mobile Legends on the academic performance of senior high school students in Estipona National High School. Dec 1, 2020 · This study was designed to examine the impact of online gaming addiction on mental health among International Islamic University Malaysia (IIUM) students. how long have the students been playing mobile legends? (gameplay experience duration) 3. 2. A self-administered questionnaire with 13 questions, was deployed among five hundred Filipino online gamer students from across cities of NCR. Mar 5, 2021 · Mobile Legends, Wild rift, League of Lege nds, Dota I or II, Vainglo ry, Dragon Nest, Playe rUnknown's Battlegrou nds, Call of Duty, Rules of Survival, CSGO, CrossF ire, Valorant, Result: Mobile Legends was found to be the most popular game among the respondents. It discusses how playing mobile games can negatively impact student productivity but also notes potential benefits. It provides background on Mobile Legends and discusses previous research showing both positive and negative impacts of mobile gaming. Jan 1, 2021 · Mobile Legends Bang-Bang adalah game MOBA ( Multiplayer Online Battle Arena ) dengan tema pertarungan antar dua tim yang setiap tim terdiri dari lima pemain dan melibatkan penggunaan tokoh hero . The study aims to determine how much time students spend playing, and the Aug 20, 2021 · Mobile Legends interview details: 1 interview questions and 1 interview reviews posted anonymously by Mobile Legends interview candidates. Jan 1, 2022 · Research Question 3 explores the correspondence between motivations for mobile gaming and pathways to problematic gaming behavior. Keywords: Mobile Legends, Study time, Playing time, Online games E – ISSN 2651 – 771X I www. Anna Marie Estrella a English Teacher in Jesus The Exalted Name School Practical Research Researchers: Manalad, Lionah Grace U. Apolo, Kairra Christine R. They found both positive and negative implications, including building relationships but also potential for arguments Jan 31, 2024 · EFFECTS OF PLAYING MOBILE LEGENDS ON THE ACADEMIC PERFORMANCE OF JUNIOR HIGH SCHOOL STUDENT AT DANSOLIHON NATIONAL HIGH SCHOOL A Research Paper Presented to Senior High School Department Dansolihon National High School Dansolihon, Cagayan de Oro City, Misamis Oriental, Philippines In Partial Fulfillment of Practical Research 2 KATHLYN S. The study aims to determine if time spent playing Mobile Legends is associated with students' academic achievement, which will be measured by weighted average Hypotheses or Research Questions The following research questions will serve as a guide for the investigation and will help answer the research problem: 1. Jun 18, 2023 · The game has seen widespread popularity across Southeast Asia. METHODOLOGY Research Design This research aims to find out the impact of Mobile Legends: Bang Bang in students' academic performance. Y 2022-2023 _ A Research Paper Presented to the Faculty of Vargas High School, Vargas, Santa Ignacia, Tarlac. OUTPUT EFFECTS OF MOBILE GAMES (MOBILE LEGENDS) TO THE BEHAVIOR AND HEALTH OF A SHS STUDENT PROCESS The researchers conduct an interview The researchers sort and gathered data by means of questionnaire INPUT Interviews Questionnaires Figure1 Paradigm of the Study Significance of the Study In this section, the researchers expressed the value or This study investigates the implications of playing Mobile Legends on students' social interactions. This study aims to inform students about the possible effects of excessive use of mobile game apps such as Mobile Legends to their academic performance. INTRODUCTION II. Mobile Legends was Indonesias highest ranked Mobile Legends games for both downloads and gaming in January 2018. The majority of students spent 1-2 hours playing online games per day and incurred costs associated with gaming. It also examines the relationship between playing online games and academic performance. Results show that time spent playing online The findings of the study affirmed that stress, depression, isolation, and lack of actual communication and socialization lead the two cases to venture in engaging t hemselves into playing mobile legends. REVIEW OF RELATED LITERATURE AND STUDIES Mobile Legends Mobile Legends is a multiplayer online battle arena (MOBA) developed, published and released in 2016 by Shanghai Moonton Technology, which is based in Kuala Lumpur, Malaysia. Degamo, Ingrid Maris Cabaluna, Mac Jane Tirol, Micha Daro, Roxell Sumagang, Archie Rosos, Daquina T. Diaz, Zxyrhyll Coleta, John Allen Tolentino, Maron Emmanuel February, 2020 CHAPTER 1 May 1, 2012 · Online game addiction has become a common phenomenon that affects many individuals and societies. Table A. RAZON ALTHEA MAE S. playing mobile legends. The result showed perfect correlation value for all variables of analysis. , the relationship between mobile gaming in bed and sleep quality, and mobile gaming in academic situations and academic achievement). We followed a descriptive research design to reveal nuanced insights about the topic. Another study focused on the influence of journalistic online game Mobile Legends on the academic achievement of high school students and found a positive Mobile Legends: Bang Bang Mobile Legends: Bang Bang is a multiplayer online battle arena (MOBA) game designed for mobile phones. Business document from Muhammad Ali Jinnah University, Islamabad, 13 pages, The Impacts of Playing Mobile Legends on Academic Performance of Junior High Students of Vargas High School S. However, some research studies have been proven that mobile games can bring positive learning outcomes. YLANAN AIRA CAMIL LINSAGAN JODEL This document summarizes a research paper on students' mobile legend play, behavior, and academic performance. RESEARCH METHODOLOGY a. Influence of Mobile Legends on Academic Performance Rating Description Numerical Scale Interpretation 4 Never 3- 4 Students with strong time management skills in this study were able to maintain their academic performance while playing Mobile Legends. 031 Sig-value 0. Stepwise multiple regression analysis was utilized to determine the fittest predictor of academic performance. 002 F-value 1. This study examined the social impact of Mobile Legends on the interaction between participants and other individual. It provides background on Mobile Legends and discusses the theoretical framework of behaviorism. Average grade from 1st Quarter. It verbal interpretation "often" got 30% and "sometimes" got 30%, while "seldom" got 40%. With this objective in mind, the researchers will use a descriptive research design that will be utilized in analyzing the data that will be gathered through the help of survey questionnaires. The research was conducted using a literature review methodology. The purpose of this research is to discover the level of EFL students’ perception of online game Mobile Legends in their vocabulary development. Jan 1, 2022 · The study also generated the highest regression value for research question 1 at 83% while research questions 2 and 3 were found to have weaker regression value. The respondents were 31 freshmen students in STMIK regularly played by young people is called Mobile Legends: Bang-Bang or usually abbreviated as MLBB (Rani et al. Research Questions This research aimed to describe the ML gamers experiences and reveal the untold stories of the two Mobile Legends is a multiplayer online battle arena (MOBA) developed In this table, it shows that among the 40 respondents, the most game that is being played is Mobile Legends with a PFD (percentage frequency distribution) of 42. Participants in this research are young adults that play Mobile Legends at least 3 hours a day. Rizal Senior High School. Degamo, Rose Jael Antipala, Mayomie Cabido, Kimbies Cindy Inting and Angelica Oyangorin, in partial fulfillment The Impact of Mobile Legends on Senior High School Academic Performance. 1. , 2019). The two opposing teams fight to reach and destroy the enemy's base while defending their own base for control of a path, the three "lanes" known as "top", "middle" and "bottom", which connects the bases. 3. The design of The Mobile Legend genre is for Smartphone users with the addition of a virtual pad on Chapter 1 INTRODUCTION This chapter includes the background of the study that discussed about Negative effects of mobile legends among senior high students. Statement of the problem. Mobile Legends in Students’ Allotted Time to Study in Senior High School Students of Paharang Integrated School, was conducted to further the understanding of the positive and negative effects of playing Mobile Legends on the study habits of students. Research purposes. Jose P. The document Mobile games, particularly Mobile Legends, have been shown to have both positive and negative effects on students’ academic and study habits. Mar 29, 2023 · This research paper entitled "EFFECTS OF MOBILE LEGENDS TO THE ACADEMIC PERFORMANCE OF SENIOR HIGH STUDENTS OF CORDOVA NATIONAL HIGH SCHOOL" is prepared and submitted by Franklin I. González (2018) demonstrates that internet gaming disorder could have a massive influence on young people (Brand et al. pdf), Text File (. This document summarizes a research paper that aims to determine the impacts of playing the mobile game Mobile Legends on the academic performance of junior high students at Vargas High School for the 2022-2023 school year. English researcher in asking the questions. ijrpr. In this study we rely on the functionalist perspective of human behavior and propose and test a This document summarizes a student research study on the effects of the mobile game Mobile Legends on ENHS students. 3%) falls under the age of 18 to 22 years old. This document presents a research study that aims to investigate the effects of playing the mobile game Mobile Legends on the academic performance of students at Cardona Senior High School in Rizal, Philippines. This research’s data collection was conducted on July 2019 in Universitas Muhammadiyah. Sampling The purposive sampling technique will be applied for selecting participants who are grade 12 students in Salcedo Vocational High School who are Mobile Legends Enthusiasts, gathering the number of hours in studying, number of hours in Playing Mobile Legends and their average This document summarizes a research study on the effects of playing Mobile Legends on the academic performance of Grade 12 students at Buug National High School. The study aims to determine how playing the game impacts students' academic performance and identify possible intervention programs. The purpose of this research is to discover the level of EFL students' perception of online game Mobile Legends in their vocabulary development. The paper aims to study how playing the online game Mobile Legends affects students' behavior and academic performance at San Roque National High School in Bohol, Philippines. , 2017). Oct 25, 2017 · Licensed Under Creative Commons Attribution CC BY criteria to detect mobile game addiction. Does the quantity and quality of mobile gaming affect secondary school students' academic performance? 2. The findings of this study may supply a substantial basis for With Mobile Legends becoming more popular, we are seeing the development of new diverse social interaction. 3) the impact of Mobile Legend online game addiction on students. Jan 30, 2023 · Request PDF | On Jan 30, 2023, Patrick Laguidao and others published MOBILE LEGENDS: BANG BANG ONLINE GAME; ITS IMPACT ON THE STUDY HABITS OF CRECENCIA DRUCILA LOPEZ SENIOR HIGH SCHOOL S. The research instrument used in this study was personal unstructured interview. It outlines the background of Mobile Legends, reviews related literature on the topic, and establishes the research problem, questions, hypotheses, and Mobile Legends being the most common research topics (Lee et al. The study aims to determine if there are any positive or negative impacts. The positive, significant associations between the Fantasy motivation and IAT domains (Salience, Excessive Use) suggest that a motivation for gaming involving fantasy is more likely to lead to ritualistic playing mobile legends in which if the players are winning in consecutive times there is a tendency that they will play more. 051 Adjusted R2 0. sa taong panuruan gabriel Jun 6, 2024 · The objectives of this research is to find out what is the influence of online game Mobile Legends in students’ vocabulary mastery at eleventh grade of Vocational High School Number 1 Kota Jambi. 3 Rarely 2. of hours in studying. It introduces Mobile Legends as a popular multiplayer online battle arena game. The survey titled 'Survey Questions about Mobile Legends and Senior High School Academic Performance' focuses on examining the relationship between playing Mobile Legends, a popular video game, and the academic performance of senior high school students. Statistical analysis revealed no significant negative correlation between playing Mobile Legends and academic achievement. 05 Level of Significance The analysis presented in Table 14 highlights the impact of playing Mobile Dec 17, 2024 · This study investigated the impact of Mobile Legends gameplay on academic performance in Mathematics among junior and senior high school students. 50-3 Students who played Mobile Legends received slightly lower grades Mobile Legends may effect a dangerous distractions. The study aims to determine how playing Mobile Legends affects class participation, time spent studying, and class absences. 5% Event at the 2019 Southeast Asia Games. Feb 9, 2020 · Enhanced Document Preview: Republic of the Philippines Tarlac State University COLLEGE OF BUSINESS AND ACCOUNTANCY Tarlac City, Tarlac To all participants, We, the researchers, are conducting a research about the effects of playing Mobile Legends on the behavior of the Junior High School Students at Sapang High School. The researcher used questionnaire and interview as the instrument to collect the data and took 20 due to online gaming. The scope is limited to Grade 11 students at ENHS in Mar 4, 2022 · The Effects of Mobile Legends on the Academic Performance of Students at Assumption College of Nabunturan. This document discusses a study on the effects of playing Mobile Legends on Grade 12 students at Dr. The study aims to Mawalia: The impact of the Mobile Legend game in creating virtual reality 50 Mobile Legends: Bang-Bang is a game developer from Moonton and released on Android in China, Indonesia, Malaysia on July 11, 2016, and iOS, released on November 9, 2016. This research shows Analysis on the impact of playing Mobile Legends to the Mathematics grade Variables Mathematics grade*Playing Mobile Legends R2 0. e. Dec 1, 2021 · linked to playing online mobile games such as Mobile legends and the like has significantly interpreted as less favorable (Delos Santos et al. 5%,followed by League of Legends, Counter-Strike and Crossfire with 40%, and followed by Rules of Survival and other games with 30%, followed by DOTA 2 and Clash of Clans with 27. Peñamora SHS The aim of this research is to measure online game addiction levels ofMobile Legends's players. It provides background on the popularity of online gaming among students and reviews related literature on Oct 31, 2020 · In addition, this research collects data on using virtual tracing to record and documenting virtual activities, and interviews with seven informants of Mobile Legends' players. It includes an introduction that provides background on mobile legend and discusses previous related studies. According to one study, internet game addiction is prevalent. A Junior High School Research identifying the effect of online game such as Mobile Legends Bang Bang is considered as one of the essential ingredients to have good academic performance. As such, this study was realized to address the problem. Diverse approaches to Mobile Legends emerged, including strategic play, perceived resilience, academic focus, responsible gaming, and prioritizing education. Mobile, Mobile Legends: Bang We would like to show you a description here but the site won’t allow us. Sex. International Journal of Research Publication and Reviews, Vol 2, no 11, pp 978-983, November 2021 International Journal of Research Publication and Reviews Journal homepage: www. One study found that the use of Mobile Legends games among teenagers can lead to procrastination and a decrease in learning motivation. Y | Find %PDF-1. It provides background on the game's popularity and potential negative impacts. 404 Interpretation Not Significant Decision to Null Accept α = 0. A research paper made on the effects of the mobile game, Mobile Legends: Bang Bang, on the Study Habits of Students Abstract—The aim of this research is to measure online game addiction levels and ofMobile Legends’s players. The paper then states the problem, significance of studying this issue, conceptual framework, hypotheses, scope and Practical Research Chapter 1 2 - Free download as Word Doc (. com IOER International Multidisciplinary Research Journal Feb 10, 2020 · The increasing number of students who are hooked on playing online mobile games (OMG) is alarming. This research aims to determine the effects of playing Mobile Legends on CSS 12 Students of Dr. Online Game Mobile Legends for Vocabulary Development. How mobile legends may impact the study habits of senior high students? Introduction The research entitled "Mobile Legends: It's effects on the Academic Performance of Grade 11 Students in ICCT Colleges of Sumulong Campus S. The research could help the school 3. Dec 31, 2022 · The impact of Mobile Legends on the academic performance of Grade 11 HUMSS students has been studied. The majority of students spent By utilizing validated and relevant questions from previous research, the This document is a research paper that examines the effects of mobile legend addiction on the academic performance of male grade 11 students in the Philippines. Year level. Research Questions 1. This document is a thesis that examines the effects of playing the mobile game Mobile Legends: Bang Bang on the academic performance of grade 12 Information and Communication Technology students at Caloocan City Business High School. Effects of Playing Mobile Legends on Junior High School Students' Study Habits Playing mobile games, such as Mobile Legends, can have both positive and negative effects on junior Continue reading Ask a new question The Positive and Negative Effects of Mobile Legends of Selected CSS Students. regression values that indicates the relationship between the research variables of analysis. The researcher used questionnaire and interview as the instrument to collect the data and took 20 Feb 5, 2022 · This document summarizes a research paper on the impact of playing the Mobile Legends game on student learning motivation and the role of parents and teachers. Why are some ML Players in Grade 12 of Salcedo Vocational High Jun 4, 2018 · Result: Mobile Legends was found to be the most popular game among the respondents. %PDF-1. 1) find out the symptoms of addiction to the Mobile Legend online game. Y 2022-2023'' is made in order to identify the effects which the rise of mobile video games, namely Mobile Legends: Bang Bang, bring along, especially in the field of academic performance, and how these effects are expressed in their study habits. 7 %µµµµ 1 0 obj >/Metadata 191 0 R/ViewerPreferences 192 0 R>> endobj 2 0 obj > endobj 3 0 obj >/ExtGState >/ProcSet[/PDF/Text/ImageB/ImageC/ImageI (64%) participants and female of 92 (35. The purpose of this study was to find out how the positive and negative impact of playing Mobile Legends: Bang Bang online games to FISIP UMA students who play games. This research will consider the amount of time students spend playing these games, determine if there is any relationship to academic Mar 12, 2022 · Objectives of the Study The main objective of this study is to identify the impact of playing mobile legends on academic performance of the students in Senior High School; Study the effects of playing mobile legends on the academic performance of the students; Investigate the relation between addiction on mobile legends and the academic performance of the students; and analyze data collected The study suggests that playing Mobile Legends has good effects and that a timetable or schedule can mitigate its bad effects. Moreover, their academic performance was badly affected when associated to excessive and unrestrained playing of Mobile Legends. 3. The first negative effect of Mobile Legends gaming is the potential for distraction when another more important activity may loss of productivity distractions,etc. MOBILE LEGENDS Research Paper on Pax Students - Free download as Word Doc (. Mobile Legends, Clash of Clans, and Clash Royale are some of the examples of these mobile games. doc / . CHAPTER I I. RESEARCH epekto ng paglalaro ng mobile legends sa akademikong pagganap ng isang baitang na sa gabriel jurado foundation school, inc. Also, if the players of mobile legends are in their momentum of winning streaks, it builds up the self-worth of an individual. Mobile Legends Players. Students. Here, the interviewer does not generate any specific set of standardized questions for research, rather he or she asks different questions in line with the context and purpose of the systematic investigation, (Formplus 2020). What are the gaming habits and gaming experiences of junior and senior high school students playing Mobile Legends, including: 3. This study aims to inform the ML players to know that there is an effect of playing mobile games such as Mobile Legends in their academic performance. Legends is grossing well too, also dropping out of the top 200 only three time. The students are asked to rate each statement on a scale of 1 to 4 based on how often the statement applies to them. Apr 8, 2022 · Here you'll find an answer to your question. Picardal Jr, E. 2. On the last question, it reveals that Mobile Legends: Bang Bang does affect the students' academic performance. This study specifically answers the following questions: What is the profile of the students in terms of: Age. (2021, February 9) A survey conducted in 2020 revealed that video gaming was the top recreational activity among students worldwide, with mobile gaming being the most popular form. They largely influence the participation of students during class. 4 3 0 obj > /Contents 4 0 R>> endobj 4 0 obj > stream xœMŽAk A …ïó+ÞQÁf“™Œ3ÛÞŠmqñ 2Go•Š e[/ó÷ÍÔ B É÷Âó SL¨îµ {÷ÈÄŒò…·â~Á ¨6Gë ë“mÅ ƒZÝåm +åÞÄç·ëÊv#XMع yRO!Ý,™T 1PTdfÊ G·þ§-G”@œÌã)y”#fÉç9ÊØRÙ]“eŽXö”óß¹ÖJçñòCÓåôÈE ØzØoáÙû…E ‡™ æ Øë§¤ñ ÇéüL¤I¤ï +ÌÆÉ²Y‚j¼¿¾ » CC Research Questions 1. III. 1. 8%) participants. This research uses a descriptive statistical approach involved 375 participants that taken by incidental sampling. Mobile Legends:Bang Bang is a multiplayer online battle arena mobile game developed and published by Shanghai Moonton Technology This document discusses a study on the effects of playing Mobile Legends on the academic performance of grade 12 male students in Andres Soriano Colleges of Bislig. The study also generated the highest regression value for research question 1 at 83% while research questions 2 and 3 were found to have weaker regression value. txt) or read online for free. Jan 12, 2023 · The research work was performed so as to understand and also find the correlation between academic performance of students and the usage of mobile phone during class hours which is general This study aims to determine the impact of mobile legends addiction on the study habits of Senior High students of Peñablanca National High School. In Spain Mobile. of Hours in Playing Mobile Legends. While some research has found that excessive Mobile Legends play can negatively impact students' academic performance by reducing time spent on schoolwork, other studies have found no clear relationship or have suggested Mobile Legends can help develop problem-solving skills. research is to investigate whether playing Genshin Impact, Mobile Legends, or Call of Duty Mobile has any effect on academic performance. It also contains the statement of the problem that will be the objective of the study, the significance of the study, scope and limitation and definition of terms. This document is a chapter from a research paper that examines the impact of playing the online game Mobile Legends on the academic performance of male grade 10 students at Cirilo Roy Montejo National High School. Feb 29, 2020 · The Impact of Mobile Legend in Grade 8 Students of Jesus The Exalted Name School A Research Study Presented to Ms. This document provides background information on a research study about the effects of playing the mobile game Mobile Legends on the academic performance of grade 12 students. Our objective was to predict the time spent playing computer and mobile games Apr 7, 2022 · Spearman rank-order correlations were calculated to inform the second and third research questions (i. Researchers interviewed senior high students at Kabasalan Science and Technology High School about the effects of playing Mobile Legends on their relationships and social lives. Do students who play a lot of mobile games perform significantly better academically International Journal of Innovative Technology and Exploring Engineering (IJITEE) ISSN: 2278-3075, Volume-9 Issue-4, February 2020 720 Published By: Mar 15, 2023 · Background: Computer and mobile games are widely used among undergraduate students worldwide, especially in China. What is the demographic profile of the grade 12 students in Salcedo Vocational High School who are Mobile Legends Enthusiasts according to: 1. The majority of our participants having a quantity of 137 (53. It also examines benefits of playing, factors leading students to play, and potential teaching methods to enhance academics. Mar 4, 2020 · This study aimed to determine the influence of online computer game addiction on the academic attitudes of students in the tertiary schools of Salug Valley, Zamboanga del Sur, Philippines. Thus, we hypothesized: H4: Self - worth is positively related to playtime. docx), PDF File (. is arguably one of the most popular Mobile games currently being played. A systematic literature review was conducted to craft the 20-item The questionnaire contains 20 statements about spending habits, priorities, and behaviors related to playing Mobile Legends. qqbthxicceavhrnevntgtyjmysmhtjjyhetttojihphoxxntrahonounywteprpijllyhbo